This is a statistic used to represent the ability to shrug off exposure to a substance or situation that most characters would be incapable of effectively dealing with. Often it is a thing or situation relates to something that would limit or remove a power or skill in some way. Poison resistance, damage reduction and healing factor can all be potentially listed under this category. The key difference between a Resistance and a Benefit is that a Resistance has a measurable degree of effect that it can affect. Use the scale below for explaining how strong the resistance is and how likely it is to prevent negative effects from the source.
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